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Game Market (ゲームマーケット) is a Japanese gaming convention featuring "analog games" that do not require electricity, such as board games and card games. The event was first held in Tokyo on April 2, 2000. It is currently held at Tokyo Big Sight twice a year, in spring and autumn, and also once a year in Osaka. The event has seen a rise in popularity, with attendance at the Tokyo event increasing from 2,200 in March 2010 to 7,200 in October 2014,〔(''Analog Games Increasing Popularity: Hamamatsu Event Lively'' )〕 8,500 in May 2015, and 9,500 in November 2015. ==Overview== As the event is limited to games that do not require electricity, a relatively minor genre within the gaming community,〔''"Febri"'' magazine, September 2014 issue, page 61〕 Game Market hosts booths operated by both commercial businesses and enthusiast groups. The event is attended by many families and couples,〔 and there are many booths aimed at young children and free spaces to be used as play areas. There is also a prohibition on the exhibition of adult games. Booths operated by industry stakeholders such as Hobby Japan, Adventure Planning Service and Group SNE showcase visits by prominent game creators such as Hitoshi Yasuda and Ginichiro Suzuki. In 2010, the convention went from being organized by a group of volunteers to being managed by Arclight, which involved significant changes to the management system. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Game Market」の詳細全文を読む スポンサード リンク
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